Track C-2 Descriptions


Participants will learn how to easily make stamps at home using craft foam. Then we'll move on to more professional printmaking techniques such as relief printing and risograph printing. We'll work on producing individual prints as a collaborative publication containing everyone's work. Participants will all leave with a copy of the book. 

All You Need is 0 and 1 

What does math really fast and always gets the right answer? No, it’s not that smart kid at school-it’s the computer. Computers don’t have anything like fingers. Instead, early computers had simple circuits that act sort of like ordinary light switches-they turn on (1) and turn off (0). So, computers do all their math by using zeros and ones. This is known as a binary system. In this class you will learn all about number placement, the powers of 2, and much more!

Mon: What is a Binary System?

Tue: Powers of 2.

Wed: Number Decoders.

Thur: Operations in Binary (Addition and Subtraction)

Fri: Operations in Binary (Multiplication and Division)


Many games rely on pure skill, but more games include a dash – or more – of chance. We’ll discuss the probability involved in making a game using tools like dice and cards and use that knowledge to construct a game of our own!

Monday: Probability and cards & dice and the differences between independent and non-independent events.

Tuesday: Discuss various ways of combining multiple events; sums of dice, best-of-two rolls, rerolls, etc.

Wednesday: Discuss producing a game of their own using both cards and dice. Discuss the effects of the board and how positioning interacts with something like “dice to move”.

Thursday: Work with the students to design their own game; have them group up to design a game based on a few restrictions

Friday: Show off their ideas with one another and play the games.