Track P-2 Descriptions

Optics Science

This is based on Science Olympiad's Optics lab: https://www.soinc.org/optics-c . Students will begin by discussing laser safety. Discuss mirrors and properties of reflection. Introduce the idea of "normal lines" and angles. Give the students two mirrors, some obstacles, and a few targets to hit. Next students will be introduced to refraction and the very basics of "sine". Provide a similar setup to the prior lesson, but now with simple shapes like a glass triangle or glass cube. Third, the students will analyze different materials and discuss refraction and the differences between the materials. After, the students will then be introduced to a half-circle and/or other materials, like plastic. The participants will then compare refraction between them, design their own maps, then try them out for solutions.

HTML for Web Design

HTML is one of the main elements to a website; it’s what holds everything together. HTML stands for HyperText Markup Language. HTML is the combination of Hypertext and Markup language. Hypertext defines the link between the web pages. A markup language is used to define the text document within things called “tags,” which are used to define what manipulation must be done on the text.

In this course, you will:

  • Edit HTML tags
  • Design web content using HTML
  • Learn how to work with images and text

Video Game Development

Welcome to this introduction to game development! Developers across the world use Unity to make Mobile, PC, and even console games. Programs in Unity are coded with the C# (c-sharp) language. But don’t worry! We will be starting from the beginning, so no prior knowledge of programming or the Unity game engine is required!

In this course, you will:

  • Use game objects, models, and levels to create game environments
  • Program interactions with C#
  • Develop coding and design skills